Ffxiv Bozjan Southern Front Requirements
The Bozjan Southern Front
Map of The Bozjan Southern Front end
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The Bozjan Southern Front end is an instanced area that up to 72 players tin can explore simultaneously, and is the offset major battlefield in the Save the Queen: Blades of Gunnhildr storyline. It is where players assist the Bozjan Resistance in reclaiming their homeland from the IVth Imperial Legion.
— In-game description
The Bozjan Southern Front is a zone in Bozja.
- See also: Field Operations , Castrum Lacus Litore and Zadnor
Introduction
The Bozjan Southern Front is an instanced area that up to 72 players tin explore simultaneously, and is the beginning major battleground in the Relieve the Queen: Blades of Gunnhildr storyline. It is where players help the Bozjan Resistance in reclaiming their homeland from the IVth Imperial Legion.
Requirements
Overview
Inbound the Bozjan Southern Front end
Players can enter the Bozjan southern front end by speaking with Sjeros at Gangos (10:v.5 Y:5.iv). If entering every bit a political party, the leader must speak with the NPC.
Forming Parties
Different other instanced areas, the Bozjan southern front allows the use of party functions such as inviting political party members, disbanding the party, and leaving the party without exiting the instance.
- Please annotation that if yous enter the Bozjan southern front every bit a member of a political party, even if you leave it while within the Bozjan southern front, you will be returned to the party upon exiting the case.
Level Sync
All forays in the Bozjan southern front are level synced, with character levels adjusted to lxxx, and all equipment adjusted to item level 430. Furthermore, materia bonuses will exist ignored, regardless of the item level of gear affixed with materia.
- Actions requiring task quest completion will remain inaccessible if their associated quests accept not been completed.
Earning Experience
Players who take yet to reach level 80 will earn experience points commensurate with their job level.
Changing Classes and Jobs
Yous may modify between Disciple of War and Magic classes and jobs level 71 or in a higher place. Note, withal, that you cannot change classes or jobs during combat or when participating in a disquisitional engagement.
Mounts
Players are complimentary to ride mounts at whatsoever fourth dimension after entering the instance.
- Delight note that mounts cannot fly.
Enemies
Enemies encountered on the Bozjan southern front will have an icon next to their name denoting their strength. The larger the number on this icon, the more powerful the enemy. Especially dangerous enemies volition bear a unique icon with no number.
Mettle and Resistance Rank
Mettle
By participating in battles on the Bozjan southern front, players earn mettle. Afterward earning sufficient mettle, players can speak with the Resistance Commander to increase their Resistance rank.
- Please notation that mettle cannot be earned by fighting enemies outside of skirmishes and disquisitional engagements.
Resistance Rank
Resistance Rank is a representation of your reputation on the Bozjan southern front. As your rank increases, the Resistance's front line will advance, allowing you lot to explore new areas on the southern front.
Current Resistance rank and mettle earned can be viewed at any time via the HUD.
Penalties
After reaching Resistance rank five, players will brainstorm to lose mettle upon being incapacitated. Players will too lose mettle if they render to the encampment or exit the example without beingness revived.
- Resistance rank cannot get down from losing mettle.
Encounters on the Bozjan Southern Front
Players must assist the soldiers of Bozja by participating in skirmishes and critical engagements. Contributions to these battles will earn players the post-obit rewards:
- Mettle
- Allagan Tomestones (For jobs at level 80)
- Experience Points (For jobs below level 80)
Victory in these battles is essential to pushing the front line frontward and ultimately routing the imperial forces.
Skirmishes
These battles announced throughout the case, and tin be joined by any number of players. Nigh skirmishes are commenced randomly in the field, with some being triggered past the defeat of certain enemies.
Disquisitional Engagements
These battles are triggered by the defeat of certain enemies or victory in skirmishes, assuasive only a limited number of combatants.
Disquisitional engagements do not crave you to exist present in the field to participate. Instead, players must request deployment via the Resistance Recruitment window.
Joining Critical Engagements
Once battle has commenced, disquisitional engagements will announced in the Resistance Recruitment window. There, players tin can confirm whether the Resistance is enlisting more combatants to join the fray, the maximum number of participants, equally well as the time remaining for the come across.
Critical engagements accept identify in three phases:
1. Registration
Players will take i infinitesimal after a critical appointment has been initiated to request deployment. If in that location are more requests for deployment than are permitted for an engagement, all the same, participants will be selected at random.
- When joined in a party, the political party leader must request deployment on behalf of their party. In the event participants are selected at random, the political party will be accepted or declined as a whole.
2. Preparing for Boxing
Players selected for deployment will take ii minutes to prepare for battle. When ready, they tin can be transported to the battlefield via the Resistance Recruitment window.
Should the maximum number of combatants non be reached before the preparation phase, the Resistance will phone call for reinforcements, at which bespeak players may again request deployment.
- When requesting deployment as reinforcements, all players must apply separately, fifty-fifty if they are in a party. Furthermore, combatants will be selected in the order in which they applied rather than by lottery.
3. Battle Commences
When the preparation phase ends, players must accept up artillery and do battle with royal forces.
Priority Deployment
It is possible to gain priority deployment for critical engagements. This tin be achieved in one of two ways:
Combatant's Priority Deployment
Players who contribute to the initiation of a critical engagement may receive priority when registering for their adjacent deployment.
Quartermaster's Priority Deployment
Players may receive priority deployment in exchange for Bozjan clusters by speaking to the Resistance quartermaster at Utya's Custodianship (X:14.2 Y:29.6). Information technology should be noted that those with combatant's priority deployment are more likely to exist called.
- When registering as a party, all party members must have the same type of priority deployment for information technology to be recognized.
- If the number of players requesting priority deployment exceeds the maximum number of combatants, they will be selected by lottery.
Bozjan Clusters
When defeating enemies on the Bozjan southern front, in that location is a chance players volition come across Bozjan Clusters. These crystals can exist traded to the Resistance Quartermaster at Utya's Aegis (10:14.ii Y:29.half-dozen) for diverse goods and services.
The number of Bozjan clusters in your possession tin can be confirmed via the HUD.
Lockboxes
While battling on the southern front, players will also come across Southern Front Lockboxes. They can be appraised by the Resistance Locksmith at Utya'due south Aegis (X:fifteen.ii Y:29.7).
Lost Actions
Lost actions are a special type of duty action sectional to the Bozjan southern front. They have various effects, including those used for attacking, healing, and reviving allies. Their effective use may turn the tide of battle in your fight against the IVth Royal Legion.
- Lost actions are unlocked after reaching Resistance rank two and progressing the quest line.
Forgotten Fragments and the Lost Finds Cache
During their expeditions into the front end, players volition obtain items known equally Forgotten Fragments. These tin be examined by a Resistance Appraiser at Utya's Aegis (X:fifteen.3 Y:30.1), transforming them into lost actions.
While unidentified fragments can be placed in your inventory, those transformed into lost deportment are stored in the Lost Finds Cache, which tin concord up to 200 copies of any lost action.
Lost Finds Holster
To employ lost actions in battle, they must beginning be moved from the lost finds enshroud to the lost finds holster.
It should be noted, however, that the lost finds holster has a limited capacity. While this limit can be increased with a higher Resistance rank, you must choose carefully which actions to take into boxing.
Up to 10 combinations of your favorite lost deportment tin can be saved equally sets.
Once a set has been loaded, your choice of deportment can be confirmed in the Lost Finds Holster window.
Using Lost Actions
While most lost actions must be converted into duty actions before they are used, some can exist used directly from the holster equally items.
Using as Duty Actions Lost actions are kept in the lost finds holster until they are assigned equally duty actions.
- Lost actions assigned as duty actions will not be lost upon exiting the Bozjan southern front.
When two duty deportment are set up, the controls are every bit follows:
- Duty Activeness 1
RT + Right Thumb-click (R2 + R3)
- Duty Activity 2
LT + Right Thumb-click (L2 + R3)
Using equally Items Lost actions categorized equally items can be used directly from the lost finds holster to activate their furnishings. They may too be assigned to your hotbar, making them ideal for use in emergencies.
Field Records
Equally you progress through quests on the Bozjan southern front, a field tape will be added to your collection. Furthermore, completion of certain quests, skirmishes, and critical engagements in the Bozjan southern front will earn you lot sheaves of notes. These notes can then exist used to add entries to the field record.
If y'all should discover sheaves of notes already added to your field record, they tin can be traded to the Resistance Historian at Utya's Aegis (X:fifteen.0 Y:29.1) for various goods.
# | Proper noun | Rarity | Location | Source |
---|---|---|---|---|
01 | Bajsaljen Ulgasch | ★ | Southern Front | More than Machine At present than Man (28,29) |
02 | Marsak Apella | ★ | Southern Forepart | All Pets are Off |
03 | Xeven Svanasch | ★ | Southern Front end | The Beasts Must Die (20, 26) The State of war Confronting the Machines CE: The Shadow of Death's Paw |
04 | Isolde Covey | ★★ | Southern Forepart | Alien with the First Law (33, 29) Allow Slip the Dogs of War (14, xv) |
05 | Stanik Alubov | ★ | Southern Front | Can Carnivorus Plants Flower (33, 29) Supplies Political party |
06 | Blaz Azetina | ★★★ | Southern Front end | Scavengers of Human Sorrow (24, 22) |
07 | Velibor Azetina | ★★★ | Southern Front | Pyromancer Supreme (17, 20) |
08 | Aggie Glover | ★ | Southern Forepart | None of Them Knew They Were Robots (24, 27) |
09 | Llofii Pyr Potitus | ★★ | Southern Front | CE: The Last Furlong (32, 17) |
10 | Hernais Pyr Longus | ★★★ | Southern Front | The Monster Mash (30, 22) |
eleven | Dabog Aan Inivisch | ★★★★★ | Southern Front | Duel: Aces Loftier Murder Death Kill (xiii, 15) |
12 | Dyunbu Pyr Potitus | ★★★★ | Southern Front | Brought to Heal No Camping Allowed For Absent Friends (xiv, xviii) |
13 | Clarricie Quo Priscus | ★★ | Southern Front | Unicorn Flakes (31, 17) Waste matter the Rainbow CE: Impale it WIth Fire (17, 26) |
fourteen | Sartauvoir Quo Soranus | ★★★★★ | Southern Forepart | Unrest for the Wicked Assistance Wanted Of Steel and Flame (14, xviii) Duel: And the Flames Went College |
fifteen | Sicinius Mal Vellutus | ★★★ | Southern Front end | Heavy Boots of Lead (30, 22) CE: Rise of the Robots (21, 18) |
16 | Sadr Rem Albeleo | ★★★ | Southern Front | Castrum Lacus Litore - 2nd Chest |
17 | Lyon Rem Helsos | ★★★★★ | Southern Front | Duel: Beast of Human being Castrum Lacus Litore - tertiary Chest |
xviii | Menenius Sas Lanatus | ★★★ | Southern Front | The Lady of Blades |
xix | Misija Votyasch | ★★★ | Southern Front | The Lady of Blades |
20 | Gunnhildr | ★★★ | Southern Front | The Lady of Blades |
Notoriety
Notoriety is a new parameter that influences a player'southward chances of beingness selected to duel enemies.
In the outcome a role player is non chosen to duel, participation in the prerequisite critical appointment will earn them notoriety. Equally notoriety increases, so too volition their chances of existence chosen to duel. It should be noted, however, that all notoriety is lost when selected for a duel.
- Added in patch five.5
Differences from Eureka
Mettle is not awarded from killing the mobs, simply clusters and fragments exclusively drop from them. Therefore, some amount of mob farming will exist required, simply this will not accelerate your resistance rank. For that, Skirmishes and Critical Engagements should be prioritized.
Advancement - Mettle and Resistance Rank
Mettle and Resistance rank are similar in concept to experience and leveling, respectively. Mettle is earned by completing skirmishes and critical engagements, and on reaching a sure amounts of mettle, y'all will be able to increase your resistance rank by talking to the commander. Increasing your Resistance Rank is needed to progress within the front, and unlocks additional features.
Features unlocked by Resistance Rank
Rank | Mettle Required | New Features / Content Unlocked |
---|---|---|
1 | 0 | Starting Rank, ![]() |
2 | 300 | ![]() |
3 | 1100 | |
4 | 2200 | |
v | 3800 | ![]() |
6 | 9400 | ![]() |
7 | 18000 | ![]() |
8 | 32000 | ![]() |
9 | 51300 | ![]() ![]() |
10 | 78000 | ![]() |
xi | 106000 | Tin appraise Forgotten Fragment of Mastery and Forgotten Fragment of Superstition |
12 | 157400 | Tin appraise Forgotten Fragment of Sagacity |
13 | 252000 | Can appraise Forgotten Fragment of Becoming |
14 | 416000 | Can appraise Forgotten Fragment of Transcendence |
15 | 703200 | Access to Delubrum Reginae (Savage), tin appraise Forgotten Fragment of Caprice |
Resistance Honors
Added in patch 5.55, Players who accept reached the maximum Resistance rank tin can receive honors to permanently increase their strength when undertaking duties in Save the Queen areas.
Requirements
After reaching Resistance rank 25 and completing the quest March of the Bloody Queen, speak with the Resistance Councilor in Zadnor (10:35.7 Y:34.9).
Receiving Honors
After amassing sufficient mettle, players can speak with the Resistance councilor to receive proofs of mettle. These may and so be exchanged for three varieties of Resistance honors: Suns of Fortitude, Suns of Valor, or Suns of Succor.
The number of proofs in your possession can be confirmed at any time via the HUD.
Furnishings
- Sun of Fortitude - Increases maximum HP.
- Sun of Valor - Increases damage dealt.
- Sunday of Succor - Increases healing potency.
Up to ten of each honor can be held at any fourth dimension. The more of these honors in your possession, the greater their effect.
Bozja events
Skirmishes
Skirmishes are functionally identical to FATEs. They crave groups of players to travel to certain locations within the battlefield and complete various objective, such as killing mobs, killing a dominate, or collecting supplies. Skirmishes grant mettle, experience, Allagan Tomestones of Poetics, and a chance for various other rewards.
Critical Engagements
Disquisitional engagements are similar to skirmishes, with some central differences. They are limited in the number of players who can participate (Either 24 or 48, depending on the engagement). To participate, you need to register through the UI. If more the maximum allowed number of players register, players will be called at random to participate.
If you are chosen to participate, click the Commence button in the Resistance Recruitment list to teleport to the arena. The arena will have a wall placed around it, preventing players from entering or leaving while the date is in progress. Critical engagements are generally more challenging than skirmishes, and grant greater rewards when completed, including mettle, experience, Allagan Tomestones of Poetics, and a take a chance for various other rewards.
Solo Engagements (Duels)
If you perform especially well during certain critical engagements, y'all may be offered a gamble to register for a solo appointment. Solo engagements, or duels, are a special type of appointment that but one actor can participate in, and require you to fight a powerful boss. They are extremely difficult, and merely the well-nigh skilled players volition accept whatever hope of beating them. There are 3 different solo engagements, and beating each ane grants 99 lockboxes, an sectional achievement and title, and bragging rights.
Castrum Lacus Litore
- Main article: Castrum Lacus Litore
Castrum Lacus Litore is a special engagement that takes place on a separate map and serves as the "finale" to the Bozjan Southern Front. Available after reaching Resistance Rank 10 and completing the prerequisite quests, it is a raid dungeon that allows up to a maximum of 48 players, and is accessed in the same way as a critical appointment. When information technology pops, click the Annals push button in the Resistance Recruitment list, and if you lot are selected, click Commence. Defeating bosses within Castrum Lacus Litore grants Bozjan Coins, which tin be exchanged for special armor sets.
FATEs
- Meet also: The Bozjan Southern Forepart FATEs
Bozjan Coins will just drib after completing Castrum Lacus Litore.
Fate Name | Fate Level | Fate Location | Experience ![]() | Mettle ![]() | Tomestones ![]() | |
---|---|---|---|---|---|---|
Aces High | 80 | The Bozjan Southern Front ( X: 31.6, Y: 26.viii) | 2,968,750-four,868,750 ![]() | one,875-75,000 ![]() | 30 ![]() | |
All Pets Are Off | 80 | The Bozjan Southern Front ( X: 17, Y: 26.8) | 475,000-779,000 ![]() | 150-vi,000 ![]() | two ![]() | |
And the Flames Went College | 80 | The Bozjan Southern Front ( X: eighteen.vii, Y: 15.9) | three,281,250-five,381,250 ![]() | 34,875-465,000 ![]() | 30 ![]() | |
Beast of Human | 80 | The Bozjan Southern Forepart ( X: 23.2, Y: twenty.6) | 3,125,000-five,125,000 ![]() | 13,500-270,000 ![]() | 30 ![]() | |
Brought to Heal | eighty | The Bozjan Southern Forepart ( X: 28.6, Y: 26.1) | 475,000-779,000 ![]() | 150-6,000 ![]() | 1 ![]() | |
Tin Carnivorous Plants Bloom Even on a Battlefield? | eighty | The Bozjan Southern Front ( X: 33.v, Y: 19.iii) | 475,000-779,000 ![]() | 150-6,000 ![]() | ane ![]() | |
Conflicting with the First Law | eighty | The Bozjan Southern Front ( 10: 33.v, Y: 29.3) | 475,000-779,000 ![]() | 150-six,000 ![]() | 1 ![]() | |
Demonstrably Demonic | 80 | The Bozjan Southern Front ( Ten: 11.3, Y: xx.4) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | one ![]() | |
Desperately Seeking Something | 80 | The Bozjan Southern Forepart ( X: 24.v, Y: 17.3) | 525,000-861,000 ![]() | one,170-15,600 ![]() | 1 ![]() | |
For Absent-minded Friends | 80 | The Bozjan Southern Front ( X: 14.3, Y: 18.2) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | 2 ![]() | |
Heavy Boots of Atomic number 82 | 80 | The Bozjan Southern Front ( Ten: 30.7, Y: 22.three) | 500,000-820,000 ![]() | 540-10,800 ![]() | ane ![]() | |
Assist Wanted | eighty | The Bozjan Southern Front ( X: eighteen.2, Y: twenty.9) | 500,000-820,000 ![]() | 540-ten,800 ![]() | 1 ![]() | |
I'm a Mechanical Man | 80 | The Bozjan Southern Front ( X: xx.8, Y: xviii) | 525,000-861,000 ![]() | 1,170-fifteen,600 ![]() | 2 ![]() | |
Kill Information technology with Burn down | eighty | The Bozjan Southern Front end ( X: 17.2, Y: 27) | 525,000-861,000 ![]() | 375-fifteen,000 ![]() | 10 ![]() | |
Let Slip the Dogs of War | 80 | The Bozjan Southern Front ( 10: 14.1, Y: fifteen.7) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | 1 ![]() | |
Metal Fox Chaos | lxxx | The Bozjan Southern Front ( X: 14.3, Y: 18.three) | one,312,500-2,152,500 ![]() | 2,925-39,000 ![]() | ten ![]() | |
More than Car Now than Man | lxxx | The Bozjan Southern Front ( 10: 27.ix, Y: 28.9) | 475,000-779,000 ![]() | 150-6,000 ![]() | ii ![]() | |
Murder Death Kill | 80 | The Bozjan Southern Front end ( Ten: 14.ane, Y: 15.vii) | 525,000-861,000 ![]() | one,170-15,600 ![]() | i ![]() | |
My Family and Other Animals | eighty | The Bozjan Southern Front ( X: xi.3, Y: 15.2) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | i ![]() | |
No Camping ground Allowed | 80 | The Bozjan Southern Front end ( X: 17.half-dozen, Y: 23.four) | 500,000-820,000 ![]() | 540-10,800 ![]() | ane ![]() | |
None of Them Knew They Were Robots | 80 | The Bozjan Southern Front ( Ten: 24.4, Y: 27.7) | 475,000-779,000 ![]() | 150-half dozen,000 ![]() | 1 ![]() | |
Of Steel and Flame | lxxx | The Bozjan Southern Front ( 10: 14.3, Y: 18.2) | 525,000-861,000 ![]() | i,170-15,600 ![]() | 2 ![]() | |
Parts and Recreation | fourscore | The Bozjan Southern Forepart ( X: 25.4, Y: 21.ix) | 500,000-820,000 ![]() | 540-10,800 ![]() | 1 ![]() | |
Patriot Games | 80 | The Bozjan Southern Front ( Ten: 14.two, Y: 21.3) | 1,250,000-2,050,000 ![]() | ane,350-27,000 ![]() | x ![]() | |
Pyromancer Supreme | 80 | The Bozjan Southern Front ( Ten: 18.two, Y: 20.9) | 500,000-820,000 ![]() | 540-10,800 ![]() | ane ![]() | |
Crimson (Chocobo) Alarm | 80 | The Bozjan Southern Front ( Ten: 27, Y: 18.5) | 500,000-820,000 ![]() | 540-ten,800 ![]() | 2 ![]() | |
Rise of the Robots | 80 | The Bozjan Southern Front end ( X: 21, Y: 17.8) | i,312,500-2,152,500 ![]() | ii,925-39,000 ![]() | 10 ![]() | |
Scavengers of Homo Sorrow | 80 | The Bozjan Southern Front ( X: 25.ii, Y: 22.viii) | 500,000-820,000 ![]() | 540-10,800 ![]() | i ![]() | |
Seeq and Destroy | 80 | The Bozjan Southern Front ( X: 28.half dozen, Y: 26) | 475,000-779,000 ![]() | 150-half dozen,000 ![]() | i ![]() | |
Sneak and Spell | 80 | The Bozjan Southern Front ( X: xx.2, Y: 26.ix) | 475,000-779,000 ![]() | 150-vi,000 ![]() | i ![]() | |
Supplies Party | lxxx | The Bozjan Southern Front ( X: 20.9, Y: 14.7) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | 1 ![]() | |
The Baying of the Hound(southward) | eighty | The Bozjan Southern Forepart ( X: 22, Y: 29) | 1,187,500-one,947,500 ![]() | 375-15,000 ![]() | 10 ![]() | |
The Beasts Must Die | 80 | The Bozjan Southern Forepart ( X: 20, Y: 27.1) | 475,000-779,000 ![]() | 150-six,000 ![]() | 1 ![]() | |
The Chemical element of Supplies | 80 | The Bozjan Southern Forepart ( Ten: 17.6, Y: 23.iii) | 500,000-820,000 ![]() | 540-x,800 ![]() | 1 ![]() | |
The Concluding Furlong | 80 | The Bozjan Southern Forepart ( 10: 31.ix, Y: 17.half-dozen) | 1,250,000-two,050,000 ![]() | one,350-27,000 ![]() | 10 ![]() | |
The Fires of War | 80 | The Bozjan Southern Forepart ( 10: 20.vi, Y: 24.three) | one,250,000-2,050,000 ![]() | 1,350-27,000 ![]() | 10 ![]() | |
The Hunt for Red Choctober | 80 | The Bozjan Southern Front end ( X: 26.8, Y: eighteen.4) | i,250,000-2,050,000 ![]() | i,350-27,000 ![]() | 10 ![]() | |
The Monster Mash | eighty | The Bozjan Southern Front ( 10: xxx.viii, Y: 22.2) | 500,000-820,000 ![]() | 540-ten,800 ![]() | i ![]() | |
The Shadow of Decease'south Hand | 80 | The Bozjan Southern Front ( X: 35.4, Y: 26.ii) | 1,187,500-i,947,500 ![]() | 375-15,000 ![]() | 10 ![]() | |
The War Against the Machines | lxxx | The Bozjan Southern Front ( X: 11.iii, Y: 20.4) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | i ![]() | |
The Wild Bunch | lxxx | The Bozjan Southern Front ( X: xx.9, Y: 14.vii) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | 1 ![]() | |
Trampled under Hoof | eighty | The Bozjan Southern Front ( X: 9.ix, Y: 18.3) | 1,312,500-2,152,500 ![]() | two,925-39,000 ![]() | 10 ![]() | |
Unicorn Flakes | 80 | The Bozjan Southern Front ( X: 31.six, Y: 17.3) | 500,000-820,000 ![]() | 540-10,800 ![]() | 2 ![]() | |
Unrest for the Wicked | fourscore | The Bozjan Southern Front ( 10: 24.3, Y: 27.6) | 475,000-779,000 ![]() | 150-half dozen,000 ![]() | one ![]() | |
Acuity for the Lost | 80 | The Bozjan Southern Front ( 10: 27.nine, Y: 30) | one,187,500-1,947,500 ![]() | 375-15,000 ![]() | x ![]() | |
Waste the Rainbow | 80 | The Bozjan Southern Front ( 10: 24.five, Y: 17.iii) | 525,000-861,000 ![]() | 1,170-15,600 ![]() | ane ![]() | |
Where Strode the Behemoth | lxxx | The Bozjan Southern Front ( X: 23.6, Y: 14.9) | 1,312,500-2,152,500 ![]() | 2,925-39,000 ![]() | x ![]() |
Lost Actions
Offensive
Defensive
Restorative
Beneficial
Tactical
Detrimental
Particular-related
Lost Fragments
Lost Fragment | How to Acquire | Lost Actions Unlocked |
---|---|---|
Forgotten Fragment of Awakening | Quest: On the Offensive FATEs: The Element of Supplies, Unicorn Flakes, Help Wanted, No Camping Allowed Enemies: Red Chocobo, Bozjan Bandersnatch, Bozjan Antlion, Bozjan Worm, Bozjan Tormentor, Bozjan Taipan, Bozjan Sabotender, Bozjan Doblyn, Bozjan Biast | Essence of the Breathtaker, Essence of the Guardian, Essence of the Irregular, Essence of the Ordained, Essence of the Profane, Essence of the Skirmisher, Essence of the Watcher |
Forgotten Fragment of Becoming | Castrum Lacus Litore | Deep Essence of the Breathtaker, Deep Essence of the Guardian, Deep Essence of the Irregular, Deep Essence of the Ordained, Deep Essence of the Profane, Deep Essence of the Skirmisher, Deep Essence of the Watcher |
Forgotten Fragment of Caprice | Castrum Lacus Litore | Dynamis Die, Lost Fair Trade, Mimic |
Forgotten Fragment of Care | Quest: On the Offensive FATEs: Pyromancer Supreme, Red (Chocobo) Alert, Heavy Boots of Atomic number 82, Parts and Recreation Lightning Sprite, Bozjan Dullahan, Bozjan Wight | Resistance Ether Kit, Resistance Potion Kit, Resistance Reraiser |
Forgotten Fragment of Caution | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Quest: Lost No Longer Enemies: Ink Claw, Tideborn Angel, Fern Flower | Lost Cure, Lost Cure III, Lost Incense, Lost Manawall, Lost Protect, Lost Shell, Lost Stealth |
Forgotten Fragment of Clarity | Buy: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Savage) | Pure Essence of the Elder, Lost Flare Star |
Forgotten Fragment of Compassion | Quest: Signature Acquired FATEs: Desperately Seeking Something, For Absent Friends, I'm a Mechanical Man, Let Slip the Dogs of War, Of Steel and Flame, The War Against the Machines Enemies: Bozjan Gobbue, Bozjan Snake, Bozjan Ochu, Bozjan Elasmoth, Bozjan Anzu, Bozjan Doll, Bozjan Screamer, Bozjan Elbst, Bozjan Wadjet, Bozjan Ranunculus, Bozjan Phobosuchus, Bozjan Monitor | Lost Arise, Lost Cure II, Lost Cure IV, Resistance Medikit |
Forgotten Fragment of Contention | Purchase: Resistance Quartermaster for ane Bozjan Cluster Delubrum Reginae Delubrum Reginae (Savage) | Pure Essence of the Duelist, Lost Rend Armor |
Forgotten Fragment of Deception | Delubrum Reginae (Savage) | Pure Essence of the Gambler |
Forgotten Fragment of Divinity | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Brutal) | Pure Essence of the Divine, Lost Seraph Strike |
Forgotten Fragment of Finesse | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Roughshod) | Pure Essence of the Fiendhunter, Lost Dervish |
Forgotten Fragment of Fortitude | Purchase: Resistance Quartermaster for ane Bozjan Cluster Delubrum Reginae Delubrum Reginae (Vicious) | Pure Essence of the Dogged, Lost Aethershield |
Forgotten Fragment of Ingenuity | Purchase: Resistance Quartermaster for ane Bozjan Cluster Enemies: Psoglav, Smok, Viy | Lost Banish III, Lost Dispel, Lost Paralyze Iii, Lost Spellforge, Lost Steelsting, Lost Swift |
Forgotten Fragment of Loss | Delubrum Reginae Delubrum Reginae (Savage) | Lost Sacrifice |
Forgotten Fragment of Mastery | Castrum Lacus Litore | Deep Essence of the Aetherweaver, Deep Essence of the Martialist, Deep Essence of the Platebearer, Deep Essence of the Savior, Deep Essence of the Veteran |
Forgotten Fragment of Observation | Purchase: Resistance Quartermaster for 1 Bozjan Cluster Delubrum Reginae Delubrum Reginae (Savage) | Lost Perception |
Forgotten Fragment of Training | Quest: Lost No Longer FATEs: None of Them Knew They Were Robots, Unrest for the Wicked, All Pets Are Off, Brought to Heal Enemies: Wind Sprite, Bozjan Wraith, Bozjan Geshunpest | Resistance Phoenix, Resistance Potion |
Forgotten Fragment of Resolve | Quest: Signature Acquired FATEs: Metal Fob Anarchy, Trampled under Hoof, Where Strode the Behemoth | Banner of Firm Resolve, Banner of Honed Acuity, Banner of Honored Cede, Banner of Noble Ends, Banner of Solemn Clarity, Banner of Tireless Confidence |
Forgotten Fragment of Sagacity | Castrum Lacus Litore | Lost Font of Magic, Lost Font of Power, Lost Font of Skill |
Forgotten Fragment of Skill | Quest: Lost No Longer FATEs: Sneak and Spell, The Beasts Must Dice, Conflicting with the First Law, More Automobile Now than Man Enemies: Bozjan Mudpuppy, Bozjan Matamata, Bozjan Nepenthes, Bozjan Orobon, Bozjan Korrigan | Essence of the Aetherweaver, Essence of the Martialist, Essence of the Platebearer, Essence of the Savior, Essence of the Veteran |
Forgotten Fragment of Superstition | Castrum Lacus Litore | Essence of the Beast, Essence of the Bloodsucker, Essence of the Templar |
Forgotten Fragment of Support | Quest: Pressing Forward Enemies: Lightning Sprite, Air current Sprite | Lost Bravery, Lost Reverberate, Lost Stoneskin |
Forgotten Fragment of Transcendence | Castrum Lacus Litore | Deep Essence of the Creature, Deep Essence of the Bloodsucker, Deep Essence of the Templar |
Forgotten Fragment of Violence | Quest: Pressing Frontwards Enemies: Bird of Barathrum, Clingy Clare, Patty, Bozjan Gravekeeper, Bozjan Rider | Lost Death, Lost Focus, Lost Slash |
Shops & Services
Merchant Proper name | Merchant Location |
---|---|
Resistance Provisioner (The Bozjan Southern Front) | ( Ten: xiv.six, Y: thirty.6) |
Resistance Quartermaster (The Bozjan Southern Front) | ( X: 14.2, Y: 29.6) |
Resistance Supplier (Bozjan Southern Front) | ( 10: 15.3, Y: 29.9) |
Rewards
Images
Ffxiv Bozjan Southern Front Requirements,
Source: https://ffxiv.consolegameswiki.com/wiki/The_Bozjan_Southern_Front
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